Prototype 2 is not one prototype, but rather the first time period–summer 2016– in which Amy Chen developed Codex Conquest. The following documents pertaining to the play tests, rules, and cards (history, books, chance, and discarded) provide the context and content of the game at this stage.
Play Tests
Rules
History
- May 4, 2016
- May 4, 2016 (Sized to Print)
- July 8, 2016
- July 25, 2016 (Version 1)
- July 25, 2016 (Version 2)
- July 25, 2016 (Version 3)
- July 25, 2016 (Version 4)
- July 26, 2016
- July 26, 2016 (Sized to Print)
- July 27, 2016
Books
Chance
DiscardedÂ
Objectives
Order of Operations