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Prototype 3: Fall 2016

Prototype 3 is not one prototype, but rather the first time period–fall 2016– in which Amy Chen developed Codex Conquest. The following documents pertaining to the play tests, rules, and cards (history, books, chance, and discarded) provide the context and content of the game at this stage.

Play Tests

  • August-October 2016, Honors First Year Seminar, Students
  • August-October 2016, Honors First Year Seminar, Instructor
  • September 24, 2016, RIT

Rules

  • August 8, 2016

History 

  • December 9, 2016
  • December 12, 2016 (England)
  • December 12, 2016 (France)
  • December 12, 2016 (Germany)
  • December 12, 2016 (Italy)
  • December 12, 2016 (Spain)
  • December 13, 2016 (England)
  • December 13, 2016 (France)
  • December 13, 2016 (Germany)
  • December 13, 2016 (Italy)
  • December 13, 2016 (Spain)
  • December 19, 2016 (Italy)
  • December 22, 2016 (All)

Books

  • November 29, 2016
  • November 30, 2016
  • December 1, 2016
  • December 5, 2016 (Version 1)
  • December 5, 2016 (Version 2)
  • December 6, 2016
  • December 7, 2016
  • December 8, 2016
  • December 9, 2016 (Version 1)
  • December 9, 2016 (Version 2)
  • December 12, 2016
  • December 12, 2016

Chance

  • No changes

Discarded

Deck Builder

  • October 24, 2016
  • October 28, 2016
  • October 31, 2016 (Literature)
  • November 1, 2016 (Literature)
  • November 1,2016 (Politics)
  • November 1, 2016 (Science)
  • November 11, 2016 (Proofing)
  • November 28, 2016 (Proofing)
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